clipped from: www.virtualconsciousness.org   
William Gibson’s Neuromancer – Technological Change and the Prospect of Progress

Gibson’s Holy Trinity


Change alone is unchanging


We are all Individuals


This, this is the Matrix


Technology, in short, is presented as an immensely powerful device, enabling man to define and control his surroundings.

One theme given serious attention, though, is the merger of man and machine, encapsulated in the character of Dixie, a former cyber-cowboy who is now a ‘ROM construct’, living a virtual existence in a computer deck, no longer alive as a physiological organism. Molly, the team’s brawn, possesses retractable razor claws and implanted glasses, grafted onto her skin, both modifications purchased; a refined ‘upgrade’ of today’s liposuctions and breast implants. Characters who possess brain sockets, built to accept microsofts, software that permit instance to entire worlds of knowledge and skills, are the norm.